package com.wandian.view.layer
{
	import flash.display.Sprite;
	import flash.geom.Point;
	import flash.geom.Rectangle;

	public class BaseLayer extends Sprite
	{

		public function BaseLayer()
		{
			super();
		}

		/**
		 * 更新位置
		 * @param movePoint 不为空时是锁定镜头到某点，为空就是更新层的显示位置
		 *
		 */
		public function updatePosition(movePoint:Point=null, isResize:Boolean=false):void
		{

		}
	}
}
